# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 14958 | MCA - H.E.L.L.U.V.A. Wicked Weapons Patch | GHF | 2016-11-03 | ||||
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2 | 14865 | H.E.L.L.U.V.A. Wicked Weapons | GHF | 2016-11-03 | ||||
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3 | 13495 | H.E.L.L.U.V.A. Wicked Weapons | Sandman101 | Fliggerty | 2013-07-21 | Sandman101, Friends | The idea behind the H.E.L.L.U.V.A. series of mods is to take community made content and add it only through the leveled lists. This isn't just another weapons mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 Weapons... |
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4 | 12790 | MCA - H.E.L.L.U.V.A. Wicked Weapons Patch | Fliggerty | Fliggerty | 2011-07-23 | Fliggerty | This gives a chance for any NPC added by Morrowind Comes Alive that has a | |
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5 | 10595 | H.E.L.L.U.V.A. Wicked Weapons v1.0 | Weapons | MMH | 2008-05-27 | Sandman101, Friends | The idea behind the Helluva series of mods is to add community made content to Morrowind only through the leveled lists. This isn't just another weapon mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 we... |
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6 | 7912 | MCA - HELLUVA Wicked Weapons Patch | Miscellaneous | MMH | 2009-07-08 | Fliggerty | This gives a chance for any NPC added by Morrowind Comes Alive that has a weapon to have one from H.E.L.L.U.V.A. Wicked Weapons. It really helps merge those added weapons into the world in a seamless way. This requries H.E.L.L.U.V.A. Complete Weapons v1.0 and... |